a+b=3 (a and b make 3) is a social enterprise designing financial education programmes, especially for organisations helping low income adults and children.
We went through what is specific (and challenging!) about financial education and how to assess needs. We tested a few games... including the always successful wise/not wise shopper and the shopping game, which showed the difference between knowledge and behaviour applied to spending.
reviewing day 1
money... culture and values
wise shopper game
applying good pieces of advise (or forgetting them!): the shopping game
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